Wednesday, December 20, 2006

The Games of 2006 Awarded

 

It's almost the end of the year, and various organizations are handing out awards for what has been a very busy year in gaming. The Associated Press handed the top honor to Oblivion, while Gamasutra's Quantum Leap awards gave Wii Sports the nod for bringing the whole family together. Gamespy and Gamespot are still in the midst of handing out the prizes, but you can already check out genre winners at Gamespy, and Gamespot's list of dubious honors for games that only deserve the faintest of praise.

 

Source: The Games of 2006 Awarded
Originally published on Wed, 20 Dec 2006 22:39:00 GMT

Where the $60 for new games goes

Source: http://www.joystiq.com/2006/12/20/where-the-60-for...





With the 20% price hike in PS3 and Xbox 360 games, gamers wonder exactly where it all goes. We hear it is because of the increase in production costs, but we still would like to know the breakdown of where our triplet of $20 bills gets sent. Now, Forbes has given us the skinny on the whole deal, explaining why games like Gears of War are priced at $60.

According to Forbes, $27 of the $60 taking its leave from your wallet
goes toward the actual making of the game; $15 goes toward art and graphics while $12 goes toward gameplay mechanics. Other major
price aspects are the 25% retail markup ($12 from a wholesale $48 per
game) and console owner fee of $7 (Forbes says the PS3 is higher). All
in all, the parties involved (retail and publisher) only get $1 for every
game sold (publishers can boost it up to $3 per game if they sell advertising in the manual or as a pack-in pamphlet). This is, of
course, before all those costs are paid up; after that, they can still
make a nice profit at a $20 price point.

More @ source.

 

Source: Where the $60 for new gamesOriginally published on Wed, 20 Dec 2006 23:15:11 GMT