Thursday, July 26, 2007

What if WW2 was an MMO?

*Hitler[AoE] has joiined the game.*
*Eisenhower has joined the game.*
*paTTon has joined the game.*
*Churchill has joined the game.*
*benny-tow has joined the game.*
*T0J0 has joined the game.*
*Roosevelt has joined the game.*
*Stalin has joined the game.*
*deGaulle has joined the game.*
Roosevelt: hey sup
T0J0: y0
Stalin: hi
Churchill: hi
Hitler[AoE]: cool, i start with panzer tanks!
paTTon: lol more like panzy tanks
T0J0: lol
Roosevelt: o this fockin sucks i got a depression!
benny-tow: haha america sux
Stalin: hey hitler you dont fight me i dont fight u, cool?
Hitler[AoE]: sure whatever
Stalin: cool
deGaulle: **** Hitler rushed some1 help
Hitler[AoE]: lol byebye frenchy
Roosevelt: i dont got crap to help, sry
Churchill: wtf the luftwaffle is attacking me
Roosevelt: get antiair guns
Churchill: i cant afford them
benny-tow: u n00bs know what team talk is?
paTTon: stfu
Roosevelt: o yah hit the navajo button guys
deGaulle: Eisenhower ur worthless come help me quick
Eisenhower: i cant do **** til rosevelt gives me an army
paTTon: yah hurry the fock up
Churchill: d00d im gettin pounded
deGaulle: this is fockin weak u guys suck
*deGaulle has left the game.*
Roosevelt: im gonna attack the axis k?
benny-tow: with what? ur wheelchair?
benny-tow: lol did u mess up ur legs AND ur head?
Hitler[AoE]: ROFLMAO
T0J0: lol o no america im comin 4 u
Roosevelt: wtf! thats bullsh1t u fags im gunna kick ur asses
T0J0: not without ur harbors u wont! lol
Roosevelt: u little biotch ill get u
Hitler[AoE]: wtf
Hitler[AoE]: america hax, u had depression and now u got a huge fockin army
Hitler[AoE]: thats bullsh1t u hacker
Churchill: lol no more france for u hitler
Hitler[AoE]: tojo help me!
T0J0: wtf u want me to do, im on the other side of the world retard
Hitler[AoE]: fine ill clear you a path
Stalin: WTF u arsshoel! WE HAD A FoCKIN TRUCE
Hitler[AoE]: i changed my mind lol
benny-tow: haha
benny-tow: hey ur losing ur guys in africa im gonna need help in italy soon sum1
T0J0: o **** i cant help u i got my hands full
Hitler[AoE]: im 2 busy 2 help
Roosevelt: yah thats right biznitch im comin for ya
Stalin: church help me
Churchill: like u helped me before? sure ill just sit here
Stalin: dont be an arss
Churchill: dont be a commie. oops too late
Eisenhower: LOL
benny-tow: hahahh oh sh1t help
Hitler[AoE]: o man ur focked
paTTon: oh what now biotch
Roosevelt: whos the cripple now lol
*benny-tow has been eliminated.*
benny-tow: lame
Roosevelt: gj paTTon
paTTon: thnx
Hitler[AoE]: WTF Eisenhower hax hes killing all my sh1t
Hitler[AoE]: quit u hacker so u dont ruin my record
Eisenhower: Nuts!
benny-tow: wtf that mean?
Eisenhower: meant to say nutsack lol finger slipped
paTTon: coming to get u hitler u paper hanging hun cocksocker
Stalin: rofl
T0J0: HAHAHHAA
Hitler[AoE]: u guys are fockin gay
Hitler[AoE]: ur never getting in my city
*Hitler[AoE] has been eliminated.*
benny-tow: OMG u noob you killed yourself
Eisenhower: ROFLOLOLOL
Stalin: OMG LMAO!
Hitler[AoE]: WTF i didnt click there omg this game blows
*Hitler[AoE] has left the game*
paTTon: hahahhah
T0J0: WTF my teammates are n00bs
benny-tow: shut up noob
Roosevelt: haha wut a moron
paTTon: wtf am i gunna do now?
Eisenhower: yah me too
T0J0: why dont u attack me o thats right u dont got no ships lololol
Eisenhower: fock u
paTTon: lemme go thru ur base commie
Stalin: go to hell lol
paTTon: fock this sh1t im goin afk
Eisenhower: yah this is gay
*Roosevelt has left the game.*
Hitler[AoE]: wtf?
Eisenhower: sh1t now we need some1 to join
*tru_m4n has joined the game.*
tru_m4n: hi all
T0J0: hey
Stalin: sup
Churchill: hi
tru_m4n: OMG OMG OMG i got all his stuff!
tru_m4n: NUKES! HOLY **** I GOT NUKES
Stalin: d00d gimmie some plz
tru_m4n: no way i only got like a couple
Stalin: omg dont be gay gimmie nuculer secrets
T0J0: wtf is nukes?
T0J0: holy sh*tholysh*thoylshti!!!111
*T0J0 has been eliminated.*
*The Allied team has won the game!*
Eisenhower: awesome!
Churchill: gg noobs no re
T0J0: thats bullsh*t u fockin suck
*T0J0 has left the game.*
*Eisenhower has left the game.*
Stalin: next game im not going to be on ur team, u guys didnt help me for ****
Churchill: wutever, we didnt need ur help neway dumbarss
tru_m4n: l8r all
benny-tow: bye
Churchill: l8r
Stalin: fock u all
tru_m4n: shut up commie lol
*tru_m4n has left the game.*
benny-tow: lololol u commie
Churchill: ROFL
Churchill: bye commie
*Churchill has left the game.*
*benny-tow has left the game.*
Stalin: i hate u all fags
*Stalin has left the game.*
paTTon: lol no1 is left
paTTon: weeeee i got a jeep
*paTTon has been eliminated.*
paTTon: o sh1t!
*paTTon has left the game.*.

Friday, July 13, 2007

Sony lied?! Tell me it isn't so?!

Kaz Hirai of Sony is quoted to have said:
"Well, again, just from a hardware perspective, the 499 dollar price adjustment that we did for the 60 GB version, for the american market, uh, we're no longer in production for that product, so uh once that product is gone from the retailer shelves, then we're back to the $599 SKU only, so it's not like we have a two price strategy here in the US"

[PROOF]
=============
So Sony is pulling another bait and switch tatic. They have SO many unsold POS3 60GB that they are lowering the price in order to get them off the shelves and to make the 80GB model look more reasonable. LOL!!!

Tuesday, July 10, 2007

Tretton Gets Grilled on the PS3 Price Drop

Ok, so it's been a while since I've posted. But I just saw this video (thanks Kotaku)
and felt compled to voice some things. So let's get some facts going on here.
These quotes where taken directly from the movie above:
1) The PS3 has been out for about 8 months.
Ok, this is good, it takes about this long to really figure out where the market
is an how well a system is going to do. By now you should be able to see how
the long term is going to be for the gaming system.
2) Sony is betting that the PS3 will be around for 10 years or, at least, support
it for ten years.
Ok, So the PS1 was released (in the US) on 9/1/1995 so it was dead in 2005.
So we don't need to 'worry' about that system.
The PS2 was released on 10/26/2000.. so it's got 3 years to go, and there are some
newish games coming out for it. But I don't believe many of the main developers are
even thinking of developing for the PS2 any longer. Without new games it's going to
be a slow, lingering death of the PS2. The PS3 was released 11/17/2007, so it's got a
while. But with out any real 'new' development for the PS2, or updates to the toolkit.
Who cares about the PS2?
3) Sony has a history of passing on savings to consumers as quickly as possible.
*Blink* What? Ok, that's marketing BS as we all should know. NO Company
'passes on the savings' as quickly as possible. Business are in business for ONE
reason.. to make money.
4) Current Sales:
So the current world sales figures show the following:
Nintendo Wii: 2.8 million
Microsoft Xbox 360: 5.6 million
Sony PS3: 1.4 million
So this shows that the PS3 isn't selling anywhere NEAR what said it should.
(or what they thought it should.. Jack should have read my blog)
5) Sony believes they will sell an additional 10 million PS2's this year.
(so.. 10 million units in 5 months) and plans to convert those customers
to PS3's.
6) "The PS3 is still dominant"
There's nothing I can really say here that wouldn't leave me giggleing like a
12 year old that just saw his first set of real boobs.
Ok, so now we have the 'facts' here what they are telling me.
1) The PS3 has been out for 8 months, and sucks in the market
it's over priced, the games (mostly) blow goats, but it's a cheap
Blu-ray player.
2) 10 years? When processor power doubles every 18 months?
in 10 years we'll be looking at the Xbox 720, and the Wii2 (?? Mii2 ??)
the PS3 will be falling WAY behind on the tech scale by that time.
Just like how the PS2 is in comparison to the PS3 today.
3) Well, I guess I did say something about that above didn't I?
but still, savings my ass. it's about 'saving my ass'
Sony screwed up with the PS3.. totally and completely.
From the pricing to the lackluster games, to the complete
rip offs of XBox Live and the Wiimote. From all the broken promises
to all the flat out lies.
4) as for the sales figures.. well I still need to add an 'I told you so'
most of those figures where morons standing out in line.. getting shot
getting mugged waiting to sell the 'bad boy' on Ebay and quite a few
of them lost money. Even IF the PS3 sells another .5 million, it will
still be trailing the Wii. You and I both know Nintendo will pull all
stops around Christmas and you won't be able to spit with out hitting a Wii.
5) So, let me get this stright. You are telling me that the PS2 is going to
OUTSALE the PS3 this year? And, better yet, sale MORE then the PS3
in the same time frame?! THAT fact alone makes me wonder what monkeys
Sony has in place in the upper floors of Sony HQ, and what drugs they are on.
6) *sigh* Dominant? What facts out there lead you to believe that the PS3 is
Dominant? I just just see the dust that's collecting on the boxs at my local Frys.
Bottom line, the Drop drop will help sales a little. Sony screwed up the first round by over pricing the POS3 in the first place. But not enough to make Nintendo or Microsoft sweat.
I'm more worried about the long term effects of the PS3 on Sony's bottom line.
Over priced machine that isn't selling well. Takeing MORE of a loss from each unit
because of the too early price drop. There's just not enough time to get more units
into the household before christmas. Which is what I blieve Sony is trying to do.
The more units in the home before christmas, the more profit to be made during the
holiday season.
on a side note.. Does it upset anyone else that Sony believes their customers will buy anything
just because it has a PS logo on it? Converting all the PS2 customers to PS3.. What a load of shit. First.. if you are buying a PS2 now, it's because you can't afford a Wii or a 360. So what would make you believe that can convert those customers? Beyond that, Sony already dropped the BC (Backwards compatibility) in some units in Europe with plans to release those 'upgraded' units here in the states. Now why would I want to buy a PS2 now.. build up a library of some pretty great games, NOT to be able to use them in the PS3?


Monday, March 05, 2007

MOVIE THEATERS FOR GAMING

CINEGAMES: MOVIE THEATERS FOR GAMING

Screw the Toshiba headsets, this setup involves entire modified movie theaters in Spain (video is not in English, but it's worth it to see what this looks like). Enrique Martinez worked with Yelmo Cineplex in spending more than $390,000 to bring this projector paradise to life. Charging just four dollars for a ticket, 50 gamers each get to sit down and play video games with the following extra entertainment:

"Fog, low smoke, black light, flashing green lasers, high-definition digital projectors, vibrating seats, game pads and dozens of 17 inch, or 43 centimeter, screens attached to individual chairs. And naturally, there's buttered popcorn."

Basically, LAN party + rave = $$$. And it's slowly spreading - theaters in Germany and Toronto tested the concept recently, and with the help of TimePlay's theater network system, there are even plans to bring it to USA and "allow moviegoers to play 15 to 20 minutes of interactive, ad-sponsored games before the start of movies." No more shitty movie previews! Suddenly eight dollar movie tickets sound totally reasonable and I actually want to get to the show before it starts.

They're approaching the idea wisely though, they've prepared for all age audiences. Not only are games like Battlefield 1942 working already (you can see it in action in the video), but they're also bringing basic games like Bingo to the silver screen. Yelmo is even working on using the setup for educational and senior citizen projects, so hopefully in a few years they'll be able to take the world by cinematic storm. I honestly don't care though - give me Pac-Man with a room full of real A.I. ghosts chasing me, and I'll be pumping out Hamiltons all day like I was at the world's most expensive arcade. Happy Feet? More like happy hands, I haven't even played this yet and I'm addicted.

Thursday, March 01, 2007

the ESRB understands...

From Next-Gen:
Following up on online want ads, Entertainment Software Rating Board boss Patricia Vance tells Next-Gen that the ESRB is moving from part-time to full-time game raters, a switch that she says will help produce more consistent ratings.

Vance elaborated, “Having full-time raters will allow for each [rater] to have greater experience actually reviewing content and recommending ratings, given the increased amount of time each one would spend doing it. This would provide each rater with a greater sense of historical parity for ratings, not to mention helping them to be more attuned to pertinent content and how it should be considered from a ratings standpoint.”

You know what? I think it's fair to say that the ESRB has pulled its head out of its ass. In the last six months, they've partnered with some of their political opponents, they've partnered with the PTA, they've increased emphasis on point of purchase displays, and in general they've stopped saying that underage consumers buying inappropriate content is someone else's problem.

With this announcement, they've stopped pretending that the method being used to rate games wasn't a problem.

Look. Gaming in the U.S. was a 12.5 billion dollar business last year. It's big boy business now. You can't depend on volunteer raters playing a game for an hour, or totally rely on the people who made the game to tell you about all the "objectionable" content. That's just not a logically sound process. The new process may not be perfect, but it definitely sounds like an improvement.

Well done.
posted by Bill Harris;#;#

CompUSA has confirmed it will be closing about half of its U.S. stores

CompUSA has confirmed it will be closing about half of its U.S. stores, 126 in total. The closings will happen over the next three months as inventory is shifted around to the best-situated and best-performing locations. CEO Roman Ross said:

Based on changing conditions in the consumer retail electronics markets, the company identified the need to close and sell stores with low performance or non-strategic, old store layouts and locations faced with market saturation.

Translation: "the fact that you can get just about anything we sell online, without having to deal with any of our condescending, less-than helpful staff members is rendering our physical locations obsolete, so we're closing them." I do feel for the folks that are going to be out of work, but the last time I was in a CompUSA, the sales drone asked me if I was looking for the Bed, Bath, and Beyond next door, so I can't say I'm all that sorry to see them go.

Closures Will Affect 50% of CompUSA Stores [Next-Gen]

Tuesday, February 20, 2007

Putting the game back in video game

 

Steven Johnson has written up some thoughts on the Nintendo Wii. His fifth point is especially interesting and I can't help quoting almost the entire thing:

Wii Sports trades the onscreen complexity of goals and objectives and puzzles for the physical, haptic complexity of bodily movement. Since the days of Pong, games have been simplifying the intricacies of movement into unified codes of button pressing and joystick manipulation. What strikes you immediately playing Wii Sports -- and particularly Tennis -- is this feeling of fluidity, the feeling that subtle, organic shifts in your body's motion will lead to different results onscreen. My wife has a crosscourt slam she hits at the net that for the life of me I haven't been able to figure out; I have a topspin return of soft serves that I've half-perfected that's unhittable. We both got to those techniques through our own athletic experimentation with various gestures, and I'm not sure I could even fully explain what I'm doing with my killer topspin shot. In a traditional game, I'd know exactly what I was doing: hitting the B button, say, while holding down the right trigger. Instead, my expertise with the shot has evolved through the physical trial-and-error of swinging the controller, experimenting with different gestures and timings. And that's ultimately what's so amazing about the device. Games for years have borrowed the structures and rules -- as well as the imagery -- of athletic competition, but the Wii adds something genuinely new to the mix, something we'd ignored so long we stopped noticing that it was missing: athleticism itself.

He's not exactly right -- for example, drifting in Mario Kart is difficult to do until you develop a "touch" for it and is not easy to explain to others -- but the Wii does take it to a new level.

Source: Putting the game back in video game
Originally published on Tue, 13 Feb 2007 23:53:53 GMT

Sunday, January 21, 2007

Playstation 3 Fanboys Strike Back: Losers? How Dare You Lynch!

 

Playstation 3 Fanboys Strike Back

 

Losers? How Dare You Lynch!

Some people took umbrage at the use of the term "losers" to describe the various people involved with the PS3's launch (consumers, Sony, media, etc.). Some also accused ExtremeTech's editors of plotting to publish "flame-bait" in order to reap more traffic.

 

Ahmedfarazch writes:
I think it's you who is the biggest loser, writing such a lame article just to generate some traffic! I think ExtremeTech after all these years has become stagnant and lazy

Well here's some background on how my column actually took shape, Ahmed (nice to know that folks in Pakistan are reading ET). It never came about as a suggestion at an ET editorial meeting. Instead it popped into my head as I watched the PS3 media coverage on TV and read stories on the web. The more I found out, the more I considered the situation to be pretty much total lunacy. At that point I had some strong feelings.

The usual way I express those feelings is to sit down and write. So what readers got was a visceral reaction to what I'd seen happening during the PS3 launch. It was an honest and straightforward opinion piece that covered the gamut of my reaction to what I'd seen. Nobody at ET even knew I was planning to do it until I mentioned it. It basically evolved organically as most of my opinion pieces do.

Now could I have toned it down? Made it blander? Made it more...palatable...to those easily offended fanboy types? Sure, but then why bother to write it in the first place? Sometimes an emphatic response to certain things happens and that all came out in the writing of my column. While not every column or review I write contains such emotion, some do and I don't apologize for that at all. You'll see more of it from time to time.

Also, the fact that it was an opinion piece seems to have escaped a few people who claimed that we weren't publishing "objective" reviews, etc. Well an opinion piece is just that, it's not a review nor should it be considered as such. If a reader does make that kind of mistake, it's on him or her to realize that what they are reading actually is meant to be.

One last point, a couple of folks in the forum had a sense of humor and thought I might have written my column because I couldn't get a PS3 at launch. Heh, heh. Thanks for the thought guys but I wasn't in the market for one.

You're Not a Real Gamer Lynch So Shut Up

One of the misconceptions by some readers was that I'm not a gamer and had never played a console system before.

Dragonwarrioriv writes:
You don't understand how people could pay $500+ for a video game console eh? That's easily understood because, well, you aren't a gaming enthusiast. And, your opinion as a tech editor is severely tarnished in my opinion. Why? Because you're a non-gamer writing an article about games. Leave that to the grown-ups, Jim. Stick to the writing that you do best.

I've been gaming since Pong so, yes, I have played lots of different consoles and hundreds of different games in my life. Apparently though, one is not considered a real gamer unless one worships at the altar of Sony and accepts everything the company does as gospel.

Also, some of the fanboy geniuses found my profile in the story and assumed that it was completely up to date. Well sorry for the confusion guys but Tribes isn't my favorite game at this point, World of Warcraft is what I'm playing these days. The info in the profile is outdated and shame on us at ExtremeTech for not updating it earlier.

Blu-ray Uber Alles
Another point that some folks disagreed with me on was the inclusion of Blu-ray in the PS3. This has added around $150-$200 to the price of the PS3 console. Is it worth it? Not in my book, but some disagreed strenuously with me on that.

Masaville writes:
I am thoroughly enjoying the Blu-ray player in the PS3, which by the way is significantly cheaper than a stand-alone player. That alone justified the $500 price tag of the PS3.

Jimbonics writes:
The 200 dollar price difference between the 360 and P3 is easily justified by the inclusion of the Blu-ray. The 360's HD-DVD add-on is $199, so.....

I'm glad that folks are enjoying the PS3's Blu-ray drive but my feeling is that Blu-ray is still an unproven format and may succumb to the betamax syndrome as time goes by. It faces stiff competition by HD-DVD and it remains to be seen whether or not Blu-ray will even survive. So why should PS3 gamers be forced by Sony into coughing up more money to support a format that may go the way of the do-do? Why not make it an optional drive that not all PS3 gamers have to buy?

Wake up PS3 gamers. You are being used as pawns in the DVD format wars. Doesn't this bother you? You've been forced to pay a higher price for your game console solely to support Sony's bid for high resolution DVD supremacy. Shame on Sony and shame on the PS3 gamers for going along with it.

Ziff Davis: Part of the Media's PS3 Hype?

Some folks took me to task about the column because they felt that ExtremeTech and other Ziff Davis publications had hyped Blu-ray and the PS3 in the past.

Digit_F6 writes:
WHERE WERE YOU BEFORE ALL THE HYPE?! Last time I checked, you guys (at Ziff Davis) were all saying how great Blu-ray was and how the only way to get it "cheap" was with a PS3. However, you were also saying that the public should wait until the Blu-ray format was implemented and available with more movies. But guess what? SONY CONTROLS A LARGE PORTION OF THE EMTERTAINMENT INDUSTRY!!! Why wouldn't the idiots go out and buy a PS3, especially if the PS3 is the only thing that plays Blu-ray discs?

I put a small part of the blame on YOU JIM, and any other journalist for helping sustain the demand for this electronic dope if not outright helping create it (the demand, that is). Think about THAT at the upcoming CES show! You didn't say what an over priced piece of junk you thought the PS3 was THEN so in a small way you are guilty for the problems the marketing strategy created. You might even say the same for XBox, Nintendo and even "Pong." But because YOU (journalists and any one else of influence) didn't help LESSEN the demand you might as well have shot those people yourself

So how dare I write a column pointing out all the flaws and problems with the PS3 launch, eh Digit? Well I don't speak for anybody at Ziff except myself in my column and nobody else who writes for Ziff speaks directly for me in their columns. Each of us has a unique voice and we express it how and when we want to.

So you may very well have read a lot of what you thought was hype, written by other writers at Ziff Davis. Just remember that they speak for themselves and not for me (and vice versa). Whenever I feel compelled to write about something, I will do so regardless of what anybody else at Ziff Davis or any other company has already written about that topic.

Shortages? There Are No Shortages!
Another thing some folks took issue with was shortages of the PS3 (and other consoles at launch).

Mkozlows: "Fake shortages?" This is a ridiculous canard tossed out by people who want to seem sophisticated and cynical, but who are actually clueless. The reality is that the console makers can pretty much sell everything they can make at launch, and they would absolutely love to sell millions and millions of consoles— but they can't, because they can't manufacture them that fast. Sony in particular was nailed by manufacturing difficulties that caused them to scrub the worldwide launch, and even then massively underdeliver to the US and Japan. You don't piss off Europe and revise forecasts downward as part of a clever marketing ploy. The shortages are real.

Sorry Mkozlows but I have to disagree. All Sony and any other manufacturer would have to do to avoid a "shortage" is give themselves enough time to stockpile their products before launch. Since they don't do this and never have, it's clear that they are aiming to induce hysteria among the masses via media reports about fake shortages. It's an excellent marketing strategy but that doesn't make it any less of a lie.

We Hate You, You Jerk!!!!!

Although I got some very well written feedback, with detailed responses, I also got what can only be called fanboy gibberish. These folks went right off the deep end, without pausing or looking back.

Read the article that started this storm: PlayStation 3 Losers Need to Get a Life .

Here's some of the classier fanboy feedback (profanities are bleeped):

From Yulier:
You BLEEP. I hope you know you just insulted Millions of people. YOU PC NERD STOP PLAYING A GAME THATS 3 YEARS OLD ,TRIBES LOL WHAT AN OLD BLEEP BLEEP GAME.YOU BLEEP UP BLEEP

From Nathan:
You know BLEEP all rofl, it's a sad day in hell when losers like you start trying to think they know BLEEP about what's cool and what's not.

From Amandeep:
YOUR A PIECE OF BLEEP!! I HATE YOU!!! YOUR A BLEEPING BLEEP!!! YOU BLEEP BLEEP

From Graham:
What a stupid BLEEP you are...ignorant, brainless, BLEEP little BLEEP such as yourself.

From Justin:
Have a cry you stupid BLEEP.

Well what can I say to you guys? Your intelligent, thoughtful, and articulate emails have me reeling and reconsidering my position on why some PS3 gamers are losers. Not.

Nathan, Amandeep, Graham, Justin and Yulier weren't the worst emails I got. One actually included an alteration of a photo of me. The alteration involved Michael Jackson and a male body part. I can't get more specific than that or include it here as, I said above, we are a family-friendly site. Suffice to say that some folks were off their meds when they were emailing me. Fortunately, I've got a thick skin so none of it bothered me though I did find most of it amusing in a silly sort of way.

Thanks for all the email and feedback in the forum, guys. Glad you all liked the column, enjoy those over-priced PS3s.

Source: Playstation 3 Fanboys Strike Back: Losers? How Dare You Lynch!
==============================================

Yeah, this is a long post.. sorry, but it's been a while since something worth while was posted in the 'general' area of the news.
I, for one, have got to say that it's posts like this that really make me wonder how the human race has ever survived this long.  I mean really.  Going off like this only because you don't you are too stupid to see though the hype and had to have someone point it out to you.
.. Just liKe I've been doing since like March of '06   LOL :)

Saturday, January 20, 2007

PS3 named among the Top 10 most overrated products of all time!

Posted Jan 18th 2007 10:30PM by Ed Stasick

PC MagazineThose two-faced bastards over at PC Magazine -- who just last month rated the PS3 over the Wii as the new console to get -- have published a Top 10 list of the "Most Overrated Products of All Time!"

Rounding out the top 10 is our very own PS3. We think the PS3 is a bit young to join any "all time" lists just yet, but the list does have merit for its entertainment value. Here's the complete list of the losers:
  1. Any version of MS Windows after Windows 95
  2. :CueCat
  3. Lotus 1-2-3
  4. AOL
  5. Apple iPod shuffle
  6. Microsoft Bob
  7. Google Video
  8. Bose QuietComfort 2 Headphones
  9. Microsoft PowerPoint
  10. Sony PlayStation 3
You can see it all in print by picking up the Febrary 6th edition of the magazine.
Source: http://www.ps3fanboy.com/2007/01/18/ps3-named-among-most-overrated-products-of-all-time/

Monday, January 15, 2007

Feature: CES In Adventure Game Mode

 

WTF IS THAT THING
By: Michael McWhertor

I'd been to three E3s, but this was my first Consumer Electronics Show and my third time in Las Vegas. Having grown up regarding CES as the game show, I'd always been awestruck reading the write ups on the far off games Nintendo and Sega were showcasing at the CES. It seemed like a gaming orgy on a scale my pre-teen brain simply could not comprehend.

But after having stalked the halls of the Los Angeles Convention Center for my trio of E3 adventures, CES in its heyday paled by comparison. E3 was the end-all, be-all gaming event.

With E3 transformed from media freakshow, stuffed to capacity with millions of blinding lights, thousands of pimply-faced "industry professionals" and subwoofers blasting at molar loosening levels, to a series of meetings, I was hoping CES would fill the missing gap. Sure, we'll have PAX and E for All Expo, but CES brings in every consumer electronics company in the world, meaning at least a strong showing from Sony and Microsoft. And it's in Vegas, where freakshows are the norm.

After staying up on Saturday night until 3 AM treating my liver to the lion's share of $100 worth of overpriced booze at clubs Beauty Bar and Lure, I was rudely stirred at the ungodly hour of 8 AM by Crecente. He'd flown in at the last minute to sit in on a group interview with Bill Gates. "Let's meet up" he said. No, let me sleep and eat a breakfast buffet, I thought.

Begrudgingly, I made the three mile, thirty minute drive over to the convention center, snagged my press pass, and met up with Crecente, who spilled the beans on his interview with Gates. We sat in the near-empty international Cafe, planning coverage. The calm before the storm.

After news had leaked during the weekend that Microsoft was enabling the Xbox 360 to use the company's IPTV service, Microsoft officially announced it at the keynote that evening.

Other than that, Uno and Geometry Wars on Vista were the only thing most gamers really cared about. Underwhelming.

Sony's moment in the sun also focused a small portion on their gaming business, touting a million PlayStation 3s shipped to North America. I was thrilled not be live-blogging either of these keynotes.

I just assumed that CES would be on par with E3, maybe less so from a video gaming standpoint, but still full of the hustle and bustle. I was pretty wrong.

CES is a very different beast. For one thing, there's the layout. Lugging around a laptop and the collected swag seemed tough when walking from South Hall to West Hall in the LA Convention Center. That's nothing compared to the confusing layout of the LVCC, which has North, South and Central halls, with bus loops and golf carts to shuttle conventioneers from hall to hall. Add to this multiple press tents outside Central, as well as the Sands Expo Center, The Venetian, and the Las Vegas Hilton and you'll have to quickly become familiar with the layout, the bus schedules and the most efficient route to the press room. I finally understood the geography of CES around 2 PM on day four. Way too late.

table_tennis_ces.jpg

On day one, I had two appointments scheduled, one with the Games for Windows group, one to discuss the Xbox 360. During the former we walked through the new features of Vista that impact gaming. From new ways to look at system requirements, to Uno on Live, we talked nothing but Vista. I eagerly awaited my playtime with Guitar Hero II which I could hear on the other side of the meeting room wall.

After finally enjoying the free pastry and coffee provided by MS, I met with Xbox's Peter Moore and Aaron Greenberg to discuss the Xbox 360, HD-DVD and the new IPTV service. This was my first time talking to both, and, yeah, I'll admit it, I was oddly "starstruck" when meeting Moore for the first time. Here was a guy I'd been reading about since his days with the Dreamcast. Talking to Moore about Crazy Taxi was more surreal than I thought it would be, partly due to the slow effectiveness of the courtesy coffee.

I decided to pick myself up with a little gaming just across the street at the spacious Microsoft booth, which held stations for Vista, Zune, IPTV, Xbox 360, Live Messenger and more. In the gaming area, the most space was given to Shadowrun and Halo 2 for Vista. It was clear that Microsoft was treating their booth like an E3 exhibitor. They had product managers and developers—like Flagship's Bill Roper—overseeing each demo unit, ready to answer questions.

The priority given to Xbox 360 games was a bit more unusual. While they smartly gave Guitar Hero II two kiosks, Fusion Frenzy 2 was given prime real estate, despite being largely ignored. Inversely, the never-seen-before Def Jam Icon was hidden away, nestled between a load-bearing column, making actually getting to the demo harder than necessary.

The wait to get on an Xbox 360 or a Windows machine was no more than five minutes. Far different from E3, where standing fifteen to twenty minutes watching someone else's game was not uncommon. In other words, playing games at CES was a breeze.

It was time to find Sony, get my hands on some Heavenly Sword, Lair, and whatever else SCEA was showing off. On the way, I took in the sights, the 100-plus inch televisions from Sharp, Panasonic, LG—they're the ones who were pimping their big HDTVs with Sonic the Hedgehog and Virtua Fighter 5.

sonic_lg.jpg

At the Sony booth, the wait was a tad longer, but only four games were on display. No Warhawk, no Heavenly Sword. I left Gran Turismo HD and Resistance alone, concentrating on Lair and MotorStorm. It was regrettably clear that the PlayStation business wasn't being displayed with the same importance as the Games for Windows and Xbox business (my booth tour was scheduled, rescheduled, then ignored when I showed up for it). SCEA PR staff were on hand, tucked away behind a desk littered with PSPs.

Fortunately for Sony, the crowds gawking at the PS3s were considerably more impressive than what was at the Xbox 360 area. They even attracted one Sony superfan.

psp_kiosk.jpg

The following few days were spent playing tons of forthcoming Xbox Live Arcade releases, including Alien Hominid, Heavy Weapon, and Castlevania: Symphony of the Night. Since the number of Windows and 360 titles outnumbered everything else, that's where the majority of my gaming took place.

But there were other fringe-gaming moments at the show that kept my attention. A trip to the Sands Expo led me into the Kentia Hall of CES, clogged with random video game exhibitors. GameDaily was there. Tons of chairs with built in sound systems were available for the sitting. Games powered by exercise bikes. The single Wii title from Majesco, Cooking Mama, was behind closed doors, but still playable. After no more than an hour at the Sands, I had exhausted its gaming content.

alien_hominid_ces.jpg

From that point on, I looked high and low for games, played the Crysis demo thrice over, even watched Johnathan "Fatal1ty" Wendel do his usual Quake 4 schtick. Played a member of Team3D in Counter-Strike. I became a fixture at the Microsoft booth, playing Hellgate London, Def Jam ICON (until I "got it") and squeezing in as much Guitar Hero II as I could.

At one point, I helped what you'd call a non-gamer figure out how to play MLB 2K7. As he was initially holding the Xbox 360 game controller backwards, with the top facing him, it took quite some time to get him up to speed. It was the first time in a long time I'd seen anyone that green at gaming.

After four days, I was ready to get the hell out of Vegas. With only one formal party invite (half the reason I go to these things is for the booze, obviously!) and lots of solo coverage it was a less fun and games type of experience, more of a charting the Las Vegas Convention Center one. It was clear that video games were not anywhere near the highest priority at CES.

I was surprised by how much I liked Shadowrun, glad to have had time with some great Xbox Live Arcade titles. Also surprising was how disjointed the Sony global presence was and how disappointed I was with Lair (please fix!). That Nintendo has zero representation, save one third party cooking game, was disappointing.

We'll see how the rest of the year's gaming events shape up, but CES is no E3 replacement. That's for sure. With all those glossy gadgets, games just don't have the opportunity to shine. Michael McWhertor

 

Source: Feature: CES In Adventure Game Mode
Originally published on Tue, 16 Jan 2007 02:00:27 GMT

Five Hardcore Gamer Rooms

 

hofflightsim.jpg

Some of you like games, and some of you like games. Here are the dwellings of your brethren: Ahandful of game rooms that show cool gaming rooms are less about owning all the consoles, but more about cramming it full of stuff. Hit the jump for the rest. Brian Ashcraft

hoftatami.jpg

hofspike.jpg

hofpig.jpg

hofair.jpg

Gaming Rooms [Game Heya via Jyouhoya]

 

Source: Five Hardcore Gamer Rooms
Originally published on Mon, 15 Jan 2007 16:22:22 GMT

Gamer babies need hot accessories, too

 

Filed under: Fan stuff

We have extreme amounts of love for anything game-related, the wackier the better, but even if we didn't, it would be hard not to coo over this Nintendo-themed baby blanket. Gotta hook 'em while they're young, after all, if we want to make them lifetime gamers.
We tend to think the best part of this particular blanket is that the mushroom is up top, at optimal gnawing range.

Source: Gamer babies need hot accessories, too
Originally published on Mon, 15 Jan 2007 17:15:00 GMT

Upcoming Releases: 1/14 - 1/27

 

Pwaajfads_3 Wowbcespc_1
At long last, Phoenix Wright: Ace Attorney -- Justice for All [DS] and WarioWare: Smooth Moves [Wii] arrive in North America, only a few scant months after their Japanese release. Normally I'd be a bit worried they'd be overshadowed by Burning Crusade, the first World of Warcraft expansion set, but the pacing of each is just perfect for quick spurts between raids.

On the digitally distributed side of things, Nintendo's got three hitting Virtual Console (Moto Roader, R-Type III: The Third Lightning, Xevious), an enhanced version of PopCap's Heavy Weapon arrives on Xbox Live Arcade, and hey, there's a chance flOw may actually hit the PlayStation Store ...but let's not get our hopes up.

The full list of this week's releases, including a tentative glance at next week, after the jump.

The dates listed below are ship dates. Except in a few notable cases, titles generally arrive in stores the day after they ship. Digitally distributed titles (Xbox Live Arcade, PlayStation Store, Wii's Virtual Console and Channels, Steam, GameTap) are exempt from this delay and are immediately available for download on the day of their release.

This Week (1/14 - 1/20)
PlayStation 3:
Nothing.

Xbox 360:
Wednesday (1/17)

NCAA March Madness 07, Xbox Live Arcade: Heavy Weapon: Atomic Tank (800 MS Points)

Wii
Monday (1/15)

WarioWare: Smooth Moves, Virtual Console: Moto Roader [TG16] (600 Wii Points), R-Type III: The Third Lightning [SNES] (800 Wii Points), Xevious [NES] (500 Wii Points)

PlayStation 2
Wednesday (1/17)

NCAA March Madness 07

Game Boy Advance
Nothing.

DS
Monday (1/15)

Underground Pool

Tuesday (1/16)

Fossil League: Dino Tournament Championship, Phoenix Wright: Ace Attorney -- Justice For All

PSP
Keep playing those emulators.
PC

Monday (1/15)

Great Invasions: The Dark Ages "350-1066 AD"

Tuesday (1/16)

Close Quarters Conflict, Hexic Deluxe, The Shield: The Game, World of Warcraft: Burning Crusade, World of Warcraft: Burning Crusade Collector's Edition

Notes

1) World of Warcraft: Burning Crusade will be available in stores on Tuesday, January 16th thanks to Blizzard's traditional use of street dates. In fact, some stores are holding midnight launches, but of course, you already knew that.

2) No one knows what's going on with the PlayStation Store, Wii's Virtual Console or Xbox Live Arcade as specific details and dates are practically impossible to pin down until days, sometimes hours, before release. That said, here's a general idea of what's coming in the near future:
PlayStation Store
: flOw, Tekken 5: Dark Resurrection
Wii's Virtual Console
: ?

Xbox Live Arcade
: Alien Hominid HD, Castlevania: Symphony of the Night, Catan, Street Trace: NYC, Worms

Next Week (1/21 - 1/27) [Tentative]
PlayStation 3
Nothing.

Xbox 360
Nada  (that's Spanish for nothing).

Wii
Sigh.

PlayStation 2
Next week's looking pretty barren, huh?

Game Boy Advance
Nothing here either, but the dying platform's final game (Final Fantasy VI Advance) hits 2/5.

DS
Monday (1/22)
Hotel Dusk: Room 215

Tuesday (1/23)
InuYasha: Secret of the Divine Jewel

PSP
Monday (1/22)
Sid Meier's Pirates!

Tuesday (1/23)
The Legend of Heroes III: Song of the Ocean

PC
Tuesday (1/23)
Europa Universalis III, The Poppit Show

Thursday (1/25)
Sam & Max Episode 3: The Mole, the Mob, and the Meatball (GameTap)

Source: Upcoming Releases: 1/14 - 1/27
Originally published on Mon, 15 Jan 2007 18:50:04 GMT

EA Still Top Publisher in UK

 

Gamasutra reports that in terms of revenue, Electronic Arts' titles dominated the UK sales charts last year.

In fact the publisher's games made up nearly one-fifth of all game sales in the UK. Here's the full chart:

Pos. Publisher Percentage
1 Electronic Arts 19.8%
2 THQ 7.9%
3 Ubisoft 6.9%
4 Nintendo 6.8%
5 Microsoft 6.5%
6 Sony 5.7%
7 Take-Two 5.4%
8 Activision 5.0%
9 Sega 4.1%
10 Eidos 3.7%

Talk about dominance, you would have to add the top three (which includes Nintendo) to better Electronic Arts' percentages. Brian Crecente

EA UK's Top Publisher [Gamasutra]

Source: EA Still Top Publisher in UK
Originally published on Mon, 15 Jan 2007 19:00:31 GMT

The root of gaming addiction exposed?

 

Filed under: Culture

brain gamesResearchers are just now realizing that video games may fulfill psychological needs like autonomy, competence, and relatedness. University of Rochester and Immersyve Inc. investigators have determined that it's not just a shallow sense of fun that enables the so-called gaming addiction. Where have these guys been?
What seems obvious to us is still a mystery to many. As the industry grows, as gamer populations swell, we're bound to come under the microscope more and more. There is a great urge among the uninitiated to justify our passion for video games. If only they'd stop questioning and simply join the "fun" ... Conform!

Source: The root of gaming addiction exposed?
Originally published on Mon, 15 Jan 2007 19:16:00 GMT

This Day in Gaming, January 15th

 

man_021605_big.jpg1998: SNK of America sues Atlus over (patent infringement?) of their photo stickers. How could we ever explain such a concept to a thawed caveman? He'd be like, "I survived the ice age for this shit?"

2003
: EA releases Sim City 4 for PC in the US. I have a feeling that if The Sims never existed, we'd be on Sim City 25 by now. (Instead we are on The Sims 25: Rabid Pets And Children, Who Are Dating And Making Magic And By Magic We Mean Doing It With The Good Stuff Blurred Out). Mark Wilson

Have gaming history, trivia, or famous birthdays you'd like to see in TDIG? Drop us a line at tdig@kotaku.com

Source: This Day in Gaming, January 15th
Originally published on Mon, 15 Jan 2007 19:30:25 GMT

Woman Killed In Wii-Related Competition

 

snuffin writes to tell us that a local radio competition to "hold your wee for a Wii" has ended with a Sacramento woman dead from water poisoning. From the article: "An Associated Press interview with another contestant, named James Ybarra, claimed that contestants were initially given eight ounce bottles of water to drink every fifteen minutes, with larger bottles being used once contestants began to drop out. According to Ybarra, 'They told us if you don't feel like you can do this, don't put your health at risk.' He described the victim as 'a nice lady' and that 'she was telling me about her family and her three kids and how she was doing it for her kids.'"

 

 

Source: Woman Killed In Wii-Related Competition
Originally published on Mon, 15 Jan 2007 19:45:00 GMT

1up’s top 10 WTF moments of 06

 

1up has put together a list of what they consider to be the craziest moments for gaming in 2006. Three of the ten choices are Nintendo related. I will post one of them below, you’ll have to click over for the other two.

4. Wrist Straps Recalled

We’ve been throwing game controllers since about two seconds after we first got our hands on one, but for some reason slippery idiots flinging Wiimotes through their plasma screens became one of the big stories of the holiday season. To hear mainstream news reports, delivered with the kind of gravity that should be reserved for an Ebola outbreak, Wii controllers are part of an insidious oriental plot to murder your children with toys. One Fox outlet even included some images from our Wiinjuries feature, noting that they were “apparently” a parody. If these guys pass for journalists then I hereby abdicate any claim to the title. “Some asshole who plays videogames and writes about it” carries a lot more respectability at this point.

Read the full list here

Source: 1up’s top 10 WTF moments of 06
Originally published on Mon, 15 Jan 2007 20:55:46 GMT

Behold! The Commodore 64 PDA!

 

Picodore645

For reasons that will elude all but the most brilliant of philosophers, some guy over at the Petscii Forums decided to find out what would happen if a Commodore 64 and a PDA had a babeh. The hack, which looks like it would do some serious damage were it to collide with your noggin, combines the screen from a PSOne, the keyboard from a Jornada PDA, and a joystick from an Atari keychain.

Unveling the Picodore 64! [Petscii Forums]

Source: Behold! The Commodore 64 PDA!
Originally published on Mon, 15 Jan 2007 21:55:41 GMT

Classic Commercials: Mario’s Got Milk

 

So you’ve seen Mario’s room, now check out his preferred drink. Who remembers watching this on TV? Video after the jump.


Source: Classic Commercials: Mario’s Got Milk
Originally published on Tue, 16 Jan 2007 00:00:17 GMT

Seemingly The Wii Is Noisy?

 

Our friends over at engadget have ran some tests to see which of the next gen consoles create the most noise during various actions. Have a look at the graph below and let me know what your views are.

Lastly, how can they say that the Hard Drive measured 50dB when the Wii uses flash memeory which is solid state. I am quite sceptical about these tests as my Xbox 360 is alot louder than the Wii when it’s on and when it’s reading media.

Source

Noise Graph

Source: Seemingly The Wii Is Noisy?
Originally published on Mon, 15 Jan 2007 23:24:07 GMT

Thursday, January 11, 2007

VIACOM: Editorial: Why MTV Won't Buy 1Up

 

I'm just a simple country blogger, but despite recent rumors about Viacom buying out all or part of Ziff Davis Game Group, I just don't see it happening.

There are a number of reasons for this, chief among them is the fact that ZD has tied their print magazines to the deal. In other words, if you don't buy EGM and Games for Windows you can't buy 1Up.

This may seem like a negotiable point, but Ziff Davis isn't stupid and they know that they can't sell the magazines alone, especially in today's anti-print environment, so they are tying it to their very valuable 1Up property.

What that means is that any buyer who wants to cut a deal with Ziff Davis is going to have to do one of three things: Run the magazines, count on flipping them (which is very risky), or buy em up and then shut them down and take the loss on the chin.

So why can't Viacom do this?

Well they could, but they probably won't. They don't have any interest in print so why would they saddle themselves with some magazines? And they have this little issue called shareholders, who aren't going to sit quietly by while their money is sunk into something that is going to be torpedoed immediately or be hopefully sold off eventually.

If someone is going to jump at this deal, and I'm sure someone will, it will be someone in the publishing business already. So the next time you walk by a magazine rack, take a careful look, one of those magazines is about to get a couple of siblings. Brian Crecente

 

Source: VIACOM: Editorial: Why MTV Won't Buy 1Up
Originally published on Thu, 11 Jan 2007 23:00:33 GMT

December NPD data is in

 

I just got off  the plane from CES, and got an email with the December NPD data. It looks like the Xbox 360 outsold the PS3 and the Wii combined last month. In addition Xbox 360 grabbed 51% market share in the United States for December 2006. I also found out that Gears has sold 3–million copies. I also saw some new Xbox Live data: we have 5 million active members, two-million messages crossing the network each day, and we have three-billion game play hours logged to date.

Source: December NPD data is in
Originally published on Fri, 12 Jan 2007 01:54:33 GMT

Top 10 accessories - December

 

360 WIRELESS CONTROLLER 823.8 k
WII REMOTE CONTROLLER 646.7 k
WII NUNCHUK CONTROLLER 497.1 k

PS2 8 MEG MEMORY CARD 474.8 k
PS3 SIXAXIS WIRELESS CONTROLLER 336.0 k
PS2 MEMORY CARD 8 MEG 286.0 k
PS2/PS DUAL SHOCK2 CONTL 263.4 k
PS2/PS BLUE DL SH2 CNTL 245.2 k
360 PLAY & CHARGE KIT 224.6 k
PS2 CORDLESS ACTION CNTLR 219.9 k

Link

Source: Top 10 accessories - December
Originally published on Fri, 12 Jan 2007 01:55:30 GMT

Top 10 software sales - December

 

Top 10 Video Games - Annual 2006
PS2 MADDEN NFL 07 - ELECTRONIC ARTS: 2.8 mm (Includes Hall of Fame)
NDS NEW SUPER MARIO BROS - NINTENDO: 2.0 mm
360 GEARS OF WAR - MICROSOFT: 1.8 mm (Includes Collector’s Edition)
PS2 KINGDOM HEARTS II - SQUARE ENIX: 1.7 mm
PS2 GUITAR HERO 2 W/GUITAR - ACTIVISION: 1.3 mm (Includes stand-alone game)
PS2 FINAL FANTASY XII - SQUARE ENIX: 1.3 mm
NDS BRAIN AGE: TRAIN YOUR BRAIN - NINTENDO:1.1mm
360 MADDEN NFL 07 - ELECTRONIC ARTS: 1.1mm
360 TOM CLANCY’S GRAW - UBISOFT: 1.0 mm
PS2 NCAA FOOTBALL 07- ELECTRONIC ARTS: 1.0 mm

Top 10 Video Games - December 2006
360 GEARS OF WAR - MICROSOFT 815.7 K Includes Collector’s Edition
PS2 GUITAR HERO 2 W/GUITAR - ACTIVISION 805.2 K Includes stand-alone game
PS2 MADDEN NFL 07 - ELECTRONIC ARTS 737.1 K Includes Hall of Fame Edition
GCN LEGEND OF ZELDA: TWILIGHT PRINCESS - NINTENDO 532.9 K
WII LEGEND OF ZELDA: TWILIGHT PRINCESS - NINTENDO 519.2 K
PS2 WWE SMACKDOWN VS. RAW 2007 - THQ 484.5 K
NDS NEW SUPER MARIO BROS - NINTENDO 427.5 K
360 CALL OF DUTY 3 - ACTIVISION 410.8 K
NDS YOSHI’S ISLAND 2 - NINTENDO 407.2 K
PS2 CALL OF DUTY 3 - ACTIVISION 365.3 K

Top 10 Titles - December 2006 INCLUDES ALL PLATFORMS (consoles and portables)
Madden NFL 07 - Electronic Arts 1.9 mm
Call Of Duty 3 - Activision 1.1 mm
Cars - THQ 874.0 k
Need for Speed: Carbon - Electronic Arts 871.6 k
360 GEARS OF WAR - MICROSOFT 815.7 K Includes Collector’s Editon
PS2 GUITAR HERO 2 W/GUITAR - ACTIVISION 805.2 K Includes Bundle
Lego Star Wars II: The Original Trilogy - LucasArts 792.3 K
WWE Smackdown vs. Raw 2007 - THQ 731.6 K
Tony Hawk’s Project 8 - Activision 713.9 K
Marvel: Ultimate Alliance - Activision 642.9 K

Link

Source: Top 10 software sales - December
Originally published on Fri, 12 Jan 2007 01:59:15 GMT

Odd games

 

Over the holidays, Mike Monteiro discovered there was a Nacho Libre game for the Nintendo DS. Thinking that an arbitrary choice for a movie tie-in game, he started the DS Tie-In Games I Wanna Play group on Flickr to showcase other possible odd media tie-ins for the DS. Some of my favorite submissions so far include: The Passion of the Christ, Birth of a Nation, Empire, Remains of the Day, My Dinner with Andre (Bon Mot controller sold separately), Super Mario Bros, Learning GNU Emacs, Requiem for a Dream, The Cremaster Cycle, and Getting Things Done.

Here's a couple of ones that I've done: Dancer in the Dark and The New Yorker Draw Your Own Cover Electronic Entertainment (with noncompulsory coöperative mode), pictured below.

The New Yorker Draw Your Own Cover Electronic Entertainment

If you join the group, there's a Photoshop kit you can download to join in the fun.

Source: Odd games
Originally published on Wed, 27 Dec 2006 15:42:34 GMT

Tuesday, January 02, 2007

The Ultimate Final Fantasy Fan Parody

 

You've seen live-action Final Fantasy spoofs before, but nothing that matches the epic scale of Mark Leung's College Saga. Clocking in at over 42 minutes long across four episodes and remaining hilarious the whole way through, this is truly the ultimate in Final Fantasy fan parody.

Chocobo rides, repetitive NPCs, vending machine store menus, and multiple battle scenes, and that's just episode 1! Follow the link below for the further adventures of Mark, Jesús, and Maria as they do battle against the evil forces of Vegetarianism. Michael Fahey


The College Saga Website
- Thanks Eric!

 

Source: The Ultimate Final Fantasy Fan Parody
Originally published on Tue, 02 Jan 2007 18:40:04 GMT

Rare Founders Leave Company

 

BYE BYE1UP is reporting that Rare founders Chris and Tim Stamper have left the Microsoft owned development studio. The two have reportedly left to "pursue other opportunities", with the departure supposedly having nothing to do with the poor sales reception of Viva Pinata.

The two will be succeeded by current Rare employees who will hopefully do a better job justifying the dev house's $375 million price tag. My suggestion to the company responsible for Grabbed By The Ghoulies and Kameo? More blood splattering, muscle bound Killer Instincts, fewer soft and fluffy, Skittles-colored, E-rated adventures. Your fanbase will greatly appreciate it! Michael McWhertor

Rare Founders Leave to 'Pursue Other Opportunities' [1UP]

 

Source: Rare Founders Leave Company
Originally published on Wed, 03 Jan 2007 00:20:18 GMT

In-game ads put devs in control

 

TrackManiaSpeaking with GamesIndustry.biz, IGA Europe vice president Ed Bartlett explained how in-game advertisements could benefit the interests of PC-based independent developers. Barlett pointed to Nadeo, which was able to release TrackMania Nations as freeware through the use of in-game ads, in turn boosting its player base (recording over 6 million downloads) and increasing ad revenue. This business model is unique because it eliminates the need for a publisher and means developers can retain the rights to their IPs.
Ironically, it's the indie developers that have been most resistant to in-game ads; whereas triple-A title publishers, while unable to offset theirs games' costs with ads, have been much more receptive to the practice.

Read 

Source: In-game ads put devs in control
Originally published on Tue, 02 Jan 2007 19:25:00 GMT

Geek Girl of the Month: Nikole

Tuesday, Jan 2nd, 2007

I love dressing like a schoolgirl, probably because I’ve been one since I was 4.

— Nikole

NAME: Nikole
AGE:  19
LOCATION: Valencia, CA

MEASUREMENTS: 34-24-36

INTERESTS:

Star Trek, All things Nintendo, Zelda:OoT and TP, Pokemon…I even have Mew, Japanese, G4, wikipedia, digg.com, revision3, rubber ducks, Irish Spring soap, video games

[More]